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Level Design: Services

NIGHTMARES PROJECT

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nightmares_cover.jpg

Team:                                Game:  

1 Game Designer.          Single Player.

3 programmers.              1st P horror adventure.

5 Artists.

Role:

My participation in the game design included part of the game concept, deciding the events and breaking points of the experience, and most of the puzzles design.

My main contributions were the level design in Unreal Engine, from grey blocking, including level flow and wayfinding of the House Level and the Gallery Level made in Unreal Engine, to the in-engine addition of assets, and textures, including most of the models created by our artists; and the project management and leadership, which was a role shared with the narrative designer using tools like Trello and Discord. I was also in charge of supervising and keeping the Game documentation up to date.

LEVEL 1  - HOUSE

The purpose of the house of this level is to give a realistic atmosphere that allows interaction with everyday items at the same time that it keeps a suspenseful, dismal, and baleful feeling that keeps players engaged. 

Lvl1 Outdoors

Lvl1 Outdoors

NightmaresLvl1

NightmaresLvl1

Lvl1 Outdoors 1

Lvl1 Outdoors 1

Lvl1 Outdoors 2

Lvl1 Outdoors 2

Lvl1 Basement Top Down

Lvl1 Basement Top Down

Lvl1 Basement

Lvl1 Basement

Lvl1 Bsmnt Room 1

Lvl1 Bsmnt Room 1

Lvl1 Bsmnt Room 2

Lvl1 Bsmnt Room 2

Lvl1 Bsmnt Room 3

Lvl1 Bsmnt Room 3

Lightbox Puzzle

Lvl1 First Floor Top Down

Lvl1 First Floor Top Down

Lvl1 First Floor

Lvl1 First Floor

Lvl1 Kitchen

Lvl1 Kitchen

Lvl1 Storage Room

Lvl1 Storage Room

Lvl1 Living Room

Lvl1 Living Room

Lvl1 Deck

Lvl1 Deck

Lvl1 Dining Room

Lvl1 Dining Room

Lvl1 First Floor Bathroom

Lvl1 First Floor Bathroom

Lvl1 First Floor Stairs

Lvl1 First Floor Stairs

Lvl1 Pantry

Lvl1 Pantry

Safe Puzzle

Lvl1 Deck

Lvl1 Deck

Lvl1 Second Floor Top Down

Lvl1 Second Floor Top Down

Lvl1 Second Floor

Lvl1 Second Floor

Lvl1 Library

Lvl1 Library

Final Candle Puzzle

Lvl1 Studio

Lvl1 Studio

Paintings Puzzle

Lvl1 Bedroom 2

Lvl1 Bedroom 2

Mechanics tutorial for puzzles

Lvl1 Bedroom 1

Lvl1 Bedroom 1

Level Start and basic mechanics tutorial

Lvl1 Second Floor Bathroom

Lvl1 Second Floor Bathroom

Lvl1 Second Floor Stairs

Lvl1 Second Floor Stairs

Lvl1 Laundry

Lvl1 Laundry

NightmaresLvl1

INTERACTIVE GALLERY

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I designed the Interactive Gallery Level to showcase the original assets created by our artists and modellers.

This level has an air of suspense, yet it is not stressful for players. It is not part of the game itself but an extra for players to explore and know more about the game and the objects they find in it. 

Gallery Level

Gallery Level

Complete Gallery Layout

Gallery Start

Gallery Start

Gallery Starting Point

Artist Section

Artist Section

Section displaying assets made by Cole Mercado.

Artist Section

Artist Section

Section displaying assets made by Lynette Keene.

Artist Section

Artist Section

Section displaying assets made by Hanna Reid.

Artist Section

Artist Section

Section displaying assets made by Nicolas Rodriguez.

Artist Section

Artist Section

Section displaying assets made by Jaemyung Choi.

NightmaresGallery

PROJECT MANAGEMENT

For team management and communication Trello and Discord were used. As one of the lead members of the team, I was in charge of keeping both sites and the GDD organized. Make sure due dates were respected and issues were reported on time.

I coordinated with most of the artists to upload models and textures to the engine. Informed of any issues with them and kept track of the process.  

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NightmaresDiscord.png
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©2022 by Elena Buitrago Game Designer. Created with Wix.com

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