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UI / UX

BloodWars

BLOOD WARS 
PROJECT PAGE

Unity-Icon-Square.png

I created the entire game on my own. Blood Wars is a casual, menu-based, RPG mobile game in Unity.

I designed the game concept, a simple narrative, all the mechanics, and the GDD. I concentrated on the UI/UX design and scripted most of the events and minigames, I also did most of the animations and added the particle effects.

I did not create the art for the game, but I did research art pieces that would be coherent with the concept of the game.

UI PREVIEWS

Leaderboard.gif
Opening.gif
CharacterSelect.gif
swipeskin.gif
NameInput.gif
RPS.gif

FINAL FANTASY XV
CONCEPT DEVELOPMENT

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I created these mockup screens and wireframes for a new sharing feature for the game and I redesigned the Pause Screen of the game. 

New FFXV Sharing Feature

New FFXV Sharing Feature

Mock up Image of a suggested new screen and feature for FFXV

New Feature Wireframe

New Feature Wireframe

Mock up wireframe of a suggested new screen and feature for FFXV

Original Pause Screen FFXV

Original Pause Screen FFXV

WireFrame of the original Pause Screen FFXV

WireFrame of the original Pause Screen FFXV

New Pause Screen Wireframe

New Pause Screen Wireframe

FFXV Wireframe of the new pause screen design

Pause Feature New Screen FFXV

Pause Feature New Screen FFXV

Mock up of the New screen for the Pause Menu FFXV

UI/UX: FFXV
Warpips

WARPIPS UI/UX - MOBILE

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Adapting UI to improve UX on two mobile devices for a game originally designed for PC.

Warpips for Ipad.png

Warpips for Ipad.png

Warpips for Mobile.png

Warpips for Mobile.png

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