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UI / UX
BloodWars
Game Available at: https://elenabuitrago.itch.io/bloodwars
I created the entire game on my own. Blood Wars is a casual, menu-based, RPG mobile game in Unity.
I designed the game concept, a simple narrative, all the mechanics, and the GDD. I concentrated on the UI/UX design and scripted most of the events and minigames, I also did most of the animations and added the particle effects.
I did not create the art for the game, but I did research art pieces that would be coherent with the concept of the game.
UI PREVIEWS
FINAL FANTASY XV
CONCEPT DEVELOPMENT
I created these mockup screens and wireframes for a new sharing feature for the game and I redesigned the Pause Screen of the game.
New FFXV Sharing FeatureMock up Image of a suggested new screen and feature for FFXV | New Feature WireframeMock up wireframe of a suggested new screen and feature for FFXV | Original Pause Screen FFXV |
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WireFrame of the original Pause Screen FFXV | New Pause Screen WireframeFFXV Wireframe of the new pause screen design | Pause Feature New Screen FFXVMock up of the New screen for the Pause Menu FFXV |
UI/UX: FFXV
Warpips
WARPIPS UI/UX - MOBILE
Adapting UI to improve UX on two mobile devices for a game originally designed for PC.
Warpips for Ipad.png | Warpips for Mobile.png |
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